

One of the big reasons it’s taken so long for seasons to come to consoles is that Diablo 3 launched on last-gen consoles and Blizzard have been trying to maintain that platform too, while also protecting user experience. “Being able to have seasons running simultaneously on PC and console is going to be a big accomplishment.īerger also confirmed that console owners would be starting on Diablo 3 Season 10 with PC owners, so that they are in-sync and due to it being the best solution. “Since Ultimate Evil launched, one of our main goals has been to bring parity between the different platforms, not just in terms of content but also when we launch a patch, we want them to be in-sync. “We want players on console to be able to come back and enjoy the season, just like on PC, go through the content and then go “okay I’ll do something,” and then say “oh, next season is up, I’m going to try it again with a different set.” “We had to make some decisions, to make sure we could create an environment that was going to be perfect for console players.

“Our engineers, who you never usually talk to, they’re hard at work, but they really did perform minor miracles to get seasons working on consoles,” Berger added. “ For a while we didn’t think we’d ever be able to do Seasons on console,” Foote explained. In Diablo III, runes give you unprecedented control over your skills and powers, changing elemental damage types, accuracy, and area of effect adding new debilitating effects like slows and stuns and even altering the nature and appearance of your abilities.Diablo 3 Season 10 will also be the first open to PS4 and Xbox One players, the Blizzard development spoke more on why console gamers have had to wait so long. Diablo III is the inheritor of this legacy, and we’ve added even more elements to the game to keep building on our vision for the world of Sanctuary. Diablo 3 Pre-Installed Gameīoth games established the series’ hallmarks: randomized levels, the relentless onslaught of monsters and events in a perpetually fresh world, unique quests, tons of items, and an epic story about the High Heavens, the Burning Hells, and the hapless and heroic human beings caught between them. Diablo II added more environmental and monster variety, more diverse classes, and a number of unique elements that have since become synonymous with the franchise (like gems, runes, set items, etc.). We’re proud of the original Diablo’s dark, moody atmosphere and engaging item-grabbing gameplay.
